Introduction

This file is the README of Applied Energistics 2 for Custom Recipes. Applied Energistics 2 is extremely configurable and supports 100% customize-able recipes if desired. This page will direct you on how to get started. The entry file for the recipe system is index.recipe.

Auto-Generation

AE2 will generate 2 folders in your AE2 configuration folder config/AppliedEneristics2/. One is generated-recipes/ and the other is user-recipes/. Recipes will be automatically exported from AE2 into generated-recipes/ on every start-up containing always the latest valid recipes.

You require file system permissions to generate the folders. Recipes will be loaded directly from AE2 if user has no permissions.

Recipe Modification

You can modify the recipes by copying over the recipes from generated-recipes/ into user-recipes/. You do not need to copy over all files, but the ones you will be changing. AE2 will prefer loading a user recipe if one would replace a generated recipe.

That way changed recipes by us are not overwriting your modified files.

Item References

In Minecraft each item is referenced by a namespace and a name, for example all of minecrafts items use the namespace minecraft. A glass block would be minecraft:glass.

The recipe system also exposes access to the oredictionary via a namespace, so you can use oredictionary:glass to use any type of glass.

Recipe Types

Different recipe types are there to interface with specific machines or mods. Use a , to add a new row to the recipe.

Shapeless

Shaped

Smelt

Grind

Grindfz

Same as grind for Factorization Grinder

Mekcrusher

Same as grind for Mekanism Crusher

Mekechamber

Same as grind for Mekanism Enrichment Chamber

Hccrusher

Same as grind for HydrauliCraft Crusher

Crusher

Same as grind for RailCraft Crusher

Macerator

Same as grind for IndustrialCraft Macerator

Pulverizer

Same as grind for Thermal Expansion Pulverizer

Inscribe

Press

Recipe Function

Adds convenience for easier recipe management.

Alias

Ore

Group

Import